Unannounced Title A
Role: Lead environment art, meshes, materials, lighting, and optimization
Product: Unannounced Stealth FPS Title
Software: Unity, Blender, Photoshop, and Substance
Description: VR ready environment for Unity game utilizing assets created by team, marketplace, and myself. Original grey box block-outs were provided by gameplay designers and updated by the art team with real world scale. All scenes have mixed lighting, baked lighting, baked reflections, and light probes to accurately illuminate dynamic objects such as characters. Several lights utilize custom light cookies to project crisp details. All scenes run at 90FPS on minimum spec desktop headsets and were created in ~1 week.